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VR: Good Enough for Gov't Work

It is interesting to note that the use of video games and virtual worlds are a legitimate and increasingly accepted way of learning for the good guys . . .

Given a choice between a droning classroom lecture or a videogame, the best method for teaching Generation Y was obvious. "It is clear that our new workforce is very comfortable with this approach," says Bruce Bennett, chief of the analysis-training branch at the DIA's Joint Military Intelligence Training Center.

But some continue to insist that concern over their use by the bad guys is unwarranted or somehow untoward.