VR: Good Enough for Gov't Work
It is interesting to note that the use of video games and virtual worlds are a legitimate and increasingly accepted way of learning for the good guys . . .
Given a choice between a droning classroom lecture or a videogame, the best method for teaching Generation Y was obvious. "It is clear that our new workforce is very comfortable with this approach," says Bruce Bennett, chief of the analysis-training branch at the DIA's Joint Military Intelligence Training Center.
But some continue to insist that concern over their use by the bad guys is unwarranted or somehow untoward.